Discover the Planets is a great module to use for a card game.
Basic rules:
Shuffle the paddles.
Deal them out to two students.
Students take turns placing a paddle on the table. Then the other student tries to “beat” that paddle with one of their own. e.g. The paddle with the largest size wins.
The winner takes both paddles and puts them to one side (can’t use them again).
Repeat until no paddles remain.
The student with the most paddles in their pile wins the game.
Note: You can do this with various features (e.g. density, mass, distance to the sun, etc).
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