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Imaginality Create Help – Coding v

This video shows how to learn coding (aka computer programming) in Imaginality Create. This includes creating an example scene of a Magnifying Glass that enlarges the Earth, and using the use “V

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Imaginality Create Help – Coding via UI and Manually

Imaginality Create help – interact

Imaginality Create includes an Interaction Result called ‘Play Animation’, which will play the stecified animation of the chosen model. You can choose the model to play the animation of &#

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Imaginality Create help – interaction result – play animation

Imaginality Create help – interact

Imaginality Create includes an Interaction Result called ‘Stop Animation’, which will stop any playing animations of the chosen model. You can choose the model to stop the animation of 

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Imaginality Create help – interaction result – stop animation

Imaginality Create help – interact

Imaginality Create includes an Interaction Trigger called ‘Model Invisible’, which will trigger an Interaction Result if a model is currently invisible. You can choose the model to be chec

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Imaginality Create help – interaction trigger – model invisible

Imaginality Create help – interact

Imaginality Create includes an Interaction Trigger called ‘Model Visible’, which will trigger an Interaction Result if a model is currently visible. You can choose the model to be checking

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Imaginality Create help – interaction trigger – model visible

Imaginality Create Example – House Raise The Roof

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by on September 13, 2012 at 5:43 am

This example lifts off a house’s roof when it gets close to an up arrow. We place an up arrow on paddle 1 and a house (with a separate roof and base) on paddle 2. We then create a rule so that when the house roof is close to the up arrow, it triggers a reposition result which makes the roof lift off the rest of the house.
Other ideas: use different paddles to lift out other parts of the house; combine this with a magnifier that enlarges the house base; add sound effects; combine this with the colorer example described later; add information text to describe the function of each part.

You can download the module to run it and modify it.

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Imaginality Create Example – Builder

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by on September 13, 2012 at 5:43 am

When you move the separate parts of a car engine close to paddle 1, they move to paddle 1, locking into place to build a engine. Find a good model in SketchUp that has multiple layers, like a car. Export each layer separately (select layer -> Export Selected) and add them all to separate paddles (e.g. paddles 1-6). Make interactions so that when the separate parts come close to paddle 1, they make match the position and rotation of the part on paddle 1.

Other ideas for Builders: the human body, a car engine, different vehicles, flowers, animals and insects, buildings.
Other ideas: repeat exporting each layer separately (select layer -> Export Selected) and add each one to paddle 1, in a semi-transparent form, then instead of moving the other parts to paddle 1, make the paddle version non-transparent, and the other version semi-transparent; add information text to describe the function of each part.

You can download the module to run it and modify it.

Example 9 - Builder

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